May 9th, 2005
|willow_river||02:03 pm - Well, I've been a bit slow on posting.|
Real life interferes like mad at times.
Anyway, I am curious as to what genre of role play games you guys prefer?
I have two I enjoy: fantasy and vampire. Sometimes I'm in the mood for Forgotten Realms fantasy, although I prefer to play custom worlds at times. Unfortunately a favorite habit of mine is to either put MYSELF as a character into the game, or have characters jump from other worlds just to see how they react to the new situations.
The latter can make me be a difficult player. :(
My RPG prefrences range.
I sometimes go for the all orginal worlds/dice gaming systems. Like the game my friend me_di_chan
made, called mythical enchantment, but I'm also a Rifts girl by heart.
I'm not one for D&d Or Vampire though.
I was turned off of D&d because one of my old flames, used to play it all the time when we went to visit friends, and it was annoying and lonely because I was asked to draw, and populte maps with monsters and traps for his friend, the GM. So after drawing score of maps I'd be left alone and ignored. XD Only good thing about it, was that I got to play games on his friend dream cast. XD
And Vmpire.. well, it's just not my thing.
I think it was because latley di chan always talked bout it, and her recent gaming moduals were all vampire related. (Yes that game has heavily influenced what her orginal game Mythical Enchantment has been like. *sighs*
I can understand about the DnD thing. I used it as a setting to start writing in--but I was playing since before I was 8 years old. (30 years ago).
Some gaming sessions with my last dm were uncomfortable because of one male player who didn't seem to respect my wedding ring. The dm booted him from teh sessions over it.
If you're talking about the guy I think you are, he was a dink, anyway.
My preferences run all over, but most can be summed up by one game: GURPS.
I play the GURPS versions of White Wolf's Vampire and Werewolf games, as well as the Fantasy, Space, Horror, Supers, Time Travel, Black Ops, and Illuminati worldbooks, and with the Psionics, Magic, Robots, Voodoo sourcebooks. The greatest bit of fun is mingling the lot - which I have done with my ex and her best friend FREQUENTLY. I have even crafted entire game settings for use with the Fantasy, Space, and one for a Space/Vampire mix.
I have also played the Rifts, Ninjas and Superspies, and Fantasy games by Palladium, the whole Storyteller system by White Wolf, Ars Magica by Atlas Games, Torg by West End, and AD&D (of course - seems like a prerequisite). Now a days, besides GURPS, I still play Shadowrun only - it seems to be about the only setting that it would take more than two GURPS books to cover.
On the computer...Neverwinter Nights is the only one I play with any regularity.
Reminds me - one point, there, I wanted to respond to and forgot to. To be completely honest, world- and genre-jumping is one of the most awesome things about using some systems. Palladium is somewhat made for it, especially in as far as Rifts goes, but that is the primary reason I've switched over to GURPS so completely.
You can take any character any where, any when, and any reality, and the system meshes so there are no ugly questions about who's stats beat who's, and so forth, that you normally get crossing games. Heck, one of the most interesting adventures I ever ran involved a pair of Vampire characters (GURPS V:TM...or it might have been Supers, I can't remember) getting tangled up with a group that policed history against a group of people that wanted to change the outcome, then going back to the Titanic as she set sail from England. They stopped a plot to change who survived, and had a blast trying to interact with everyone and get ready to ensure certain folks got off the ship without tipping them off to what was going on.